In this section you will find software updates and other fun stuff. Keep watching this space for the latest releases.
If you are looking for older, obsolete releases, check the download archive.
If you have other needs or any questions about our products, contact us !
Drivers
USB-microDig USB drivers (MacOS / Windows / Linux)
WiDig USB drivers (MacOS / Windows / Linux)
Digitizer software
20 Sep 2022: ChartX v1.00 (MacOS / Windows)
17 Aug 2022: WiConnect v1.923 (MacOS / Windows)
16 Aug 2022: Connect v1.6.5 (MacOS)
16 Aug 2022: Connect v1.5.5 (Windows)
30 May 2022: WiConnect v1.203 (MacOS / Windows)
30 Apr 2022: Link v1.46 (MacOS / Windows)
29 Apr 2022: SensePlay v1.02 (MacOS / Windows)
28 Apr 2022: FirmwareX v7.70 (Windows)
27 Apr 2022: EditorX v8.23 (MacOS / Windows)
28 Mar 2022: FirmwareX v8.20 (Windows)
14 Aug 2020: FirmwareX v7.41 (MacOS / Windows)
27 Jul 2020: FirmwareX v6.41 (MacOS / Windows)
23 Nov 2019: F53OSCMonitor (MacOS)
Sensor software
23 Aug 2019: Orient3D v5.24 (MacOS / Windows)
24 Jul 2019: ReachFarD v1.00 (MacOS / Windows)
24 Jul 2019: SensorX v1.10 (MacOS / Windows)
23 Jul 2019: Air2D v1.10 (MacOS / Windows)
23 Jul 2019: PitchColor v1.10 (MacOS / Windows)
23 Jul 2019: MoveAround v3.30 (MacOS / Windows)
23 Jul 2019: Moist3D v1.12 (MacOS / Windows)
23 Jul 2019: Light2D v1.12 (MacOS / Windows)
22 Jul 2019: Orient4D v1.12 (MacOS / Windows)
18 Jul 2019: GForce3D-6 v2.30 (MacOS / Windows)
18 Jul 2019: Magnetic3D v2.30 (MacOS / Windows)
17 Jul 2019: HotSpot2D v1.20 (MacOS / Windows)
17 Jul 2019: ReachCloseD v1.10 (MacOS / Windows)
16 Jul 2019: BioBeat3D v1.10 (MacOS / Windows)
18 Jan 2018: BioBeat v2.31 (MacOS / Windows)
Software plugins and APIs
18 Aug 2022: ioCube Touchdesigner node v1.22 (MacOS / Windows)
14 May 2021: Python examples v1.00 (MacOS / Windows / Linux)
29 Nov 2018: iCube Max external v4.10 (MacOS / Windows)
29 Nov 2018: oCube Max external v4.10 (MacOS / Windows)
21 Jan 2016: Processing interface
11 Jan 2016: iCubino Arduino sketch
13 Jan 2015: ofxICubeX OpenFrameworks addon (MacOS / Windows / Linux / iOS / Android)
Running on Apple M1
If you're running EditorX, Link, SensePlay, any of the sensor apps or any Max patch that requires the iCube or oCube externals on a computer with Apple's M1 processor, you'll need to run it under Rosetta as follows:
Click the app icon in the Finder.
Click the File menu in the Finder and choose the option "Get Info".
In the "Get Info" window, tick the checkbox next to "Open using Rosetta".
Close the "Get Info" window.
Apple GateKeeper issue
We have updated all our apps released in April 2019 or later but for MacOS users still getting popup messages from Apple's GateKeeper like these : |
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The easiest way around this issue is to right-click (or click-while-holding-down-the-control-key) the app. This will give you the option to open the app. |
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